This is what my render looked like out of maya, in regard to the lighting and I rendered out many different render passes using render layers. With all of these I will take my bottle into Nuke for final composting.
My layers includedÂ
Bottle_Ambient
Bottle_Bounce Light
Bottle_Fill Light
Bottle_HDR
Bottle_Key Light
Bottle_KeyLight with BackLight
Bottle_Rim Light
Bottle_Rim Light Bounce
Cap_Color
Cap_Occlusion
Floor_Ambient
Floor_Bottle_Shadow
WireFrame